Meet some of the innovators who've helped make Austin the nation's third largest video game production community. Gaming icon and local celebrity Richard Garriott reveals how he created his classic Ultima series and his plans to leave another lasting mark on the industry. Spacetime Studios' CEO shares how nearly going out of business twice led to the creation of the global hit "Pocket Legends." And GameSalad's co-founder marvels at a one-in-a-million lucky break that funded a unique game creation tool for nontechnical people, which has unleashed a torrent of creativity worldwide and even empowered political protest in India.
Episode #102 / Length: 26 minutes